|
 
Sony's Playstation
division was eager for its consumers to purchase apparel branded with
their logo--as a way to extend their brand and reinforce customer loyalty.
They had created and distributed a catalog of Playstation apparel, but
sold almost nothing in six months. They turned to us for a solution.
Our research showed that while the typical Playstation consumer was
an 18 - 24-year-old male, the garments in their catalog were targeted
to 40 + males. In addition, the catalog prices were higher than what
their end user was spending at retail.
The apparel collection developed for Playstation--which included metal
zipper pulls, rubber patches and a trendy acetate fabric--was a big
hit in both their online and retail stores. They posted pictures of
the garments on their Web site--and quickly sold half of their inventory
before they had even taken delivery.
Coke
| Nokia |